===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 8
Filename                : abysped8.wad
Release date            : 12/09/2013
Authors                 : Obsidian
                          Mugsy
                          TheMionicDonut
                          JMickle
                          Walter Confalonieri

Email Address           : themordicant@gmail.com(Obsidian's email address)

Misc. Author Info       : The Abyssal Speedmapping Sessions are held by 
                          Obsidian and are open for pretty much anyone
                          to participate in. PM Obsidian on Doomworld,
                          ZDoom forums or the Abyss if you're interested.

Description             : 5 maps made during the eighth Abyssal 
                          Speedmapping Session in the space of two hours,
                          with 15 minutes for music and texture selection 
                          and 15 minutes for bugfixing. Each mapper had 3
                          concepts to choose from:
 
                          - Fortress of Mystery(rely heavily on infighting)
                          - Warrens(remake an earlier speedmap so it turns 
                            more evil instead of exiting)
                          - Wolfenstein(use Wolfenstein wall textures)

                          Mugsy and TheMionicDonut used the Alfonzo treatment.

Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd4


Additional Credits to   : Mugsy, TheMionicDonut and JMickle for showing up
                          Walter Confalonieri for making a map despite not
                          being on the call

===========================================================================

* Maplist *

MAP01: Dummerchen
Author: Mugsy
Music: "Mostly Hard" by Mugsy
Format: Vanilla
Concept: Wolfenstein

MAP02: Lupo-acciaio
Author: Walter Confalonieri
Music: "Chip's Challenge", remixed by DoomKid92
Format: Limit removing
Concept: Wolfenstein

MAP03: Cul-De-Sac of Utter Bastards
Author: Obsidian
Music: "Eidolon's Ordeal" from Hexen II
Format: Limit removing
Concept: Warrens(rework of "Cul-De-Sac of Bastards" from abysped4.wad)

MAP04: JMickle's Awful, Baking Yesterday's Sandwich
Author: JMickle
Music: "Grab Your Wallet" by JMickle(he did a Jimmy)
Format: Boom compatible
Concept: Fortress of Mystery

MAP05: Putas on Parade
Author: TheMionicDonut
Music: "Minnie the Moocher" by Cab Galloway
Format: Boom compatible
Concept: Fortress of Mystery  

===========================================================================
* What is included *

New levels              : 5
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP05
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 2 hours per map(3 for Mugsy and TheMionicDonut)
Editor(s) used          : Doom Builder, SLADE3, WhackEd4
Known Bugs              : Possible
May Not Run With        : Vanilla Doom
Tested With             : ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors